Strategy

Feed the Scorchpot Harbor & Dock Placement Guide

Place Harbors and Docks around coastal tile bonuses without accidentally breaking ingredient-restricted builds, and use them to support dice progression.

Feed the Scorchpot docks and harbor along the coastline screenshot
Video-tested experienceTile-adjacency bonuses and composition risks are observed in supplied gameplay; exact launch values require in-game verification.

A Dock is not “just put it on the coast”

Tutorial footage shows that a Dock/Harbor takes bonuses from the two coastal tiles beside it. Different tile types can contribute different resources or multipliers, so its location can define a build.

Observed examples include herb/spice adjacency contributing Flavor, groves/fruit contributing Essence, and allotment/vegetable adjacency supporting Prosperity growth. Exact values are version-sensitive.

The hidden danger: automatic ingredients

Composition-restricted recipes make automatic coastal production dangerous. In one supplied full-game run, the player explains that an unwanted ingredient from a Dock can invalidate a recipe plan that requires a narrow ingredient set.

This is the key placement question: does the Harbor create anything my best recipe forbids?

Good placement priorities

  1. Support the multiplier your run lacks.
  2. Touch tiles you already plan to activate or exploit.
  3. Leave upgrade space if a higher-tier Harbor matters later.
  4. Avoid unwanted ingredient generation.
  5. Remember that Harbor-family count also contributes to dice capacity progression.

When Flavor beats Essence or Prosperity

Early runs often benefit from flat Flavor because the base meal is small. Later, an Essence or Prosperity engine can have more leverage. Choose based on the weakest part of your current scoring equation rather than a universal tier list.

Sources and evidence