Progression

Feed the Scorchpot Building Milestones & Unlocks

Learn why building families unlock more seasons, recipe capacity, dice capacity and roll opportunities, and how to prioritize those structural upgrades.

Feed the Scorchpot settlement board with many buildings screenshot
Video-tested experienceMilestone relationships are shown in tutorial/full-game footage; exact live thresholds should be confirmed from the launch ledger before hard-coding.

The four capacity tracks

Supplied tutorial footage teaches a progression ledger where different building families expand different parts of a turn:

  • more Farmsteads → more seasons;
  • more Trade Posts → more recipe slots;
  • more Harbors → more dice capacity;
  • more Shrines → more dice rolls.

That relationship is strategically more important than memorizing an old numeric threshold.

Version warning: demo/beta footage contains specific “build N more” thresholds. The relationship is consistent across supplied footage, but the launch ledger should be checked before this site publishes a permanent numeric table.

Why capacity beats small stats

An extra season is another chance to satisfy hunger. An extra recipe slot lets effects combine. An extra die dramatically increases pairwise Marks. An extra roll improves consistency. These upgrades change what the whole engine can do rather than adding one small number.

Suggested priority

If your current meal can already pass early years, prioritize the milestone that removes your biggest consistency bottleneck. For many runs that means getting toward a fourth die or a second recipe slot, but a weak board may need another season first.

Avoid milestone tunnel vision

Do not buy three useless buildings just to reach a capacity breakpoint if the purchases leave you unable to activate recipes or survive the current year. Progression only matters if the run lives long enough to use it.

Sources and evidence